Tomb And Thirst

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OBLIVION/I’M NOTHING/NEGATION

Wrath, Tomb and Thirst’s inaugural album featuring eleven tracks exploring ruin and regeneration, will be released by Safety Meeting Records early 2015.

New Haven, Connecticut-based Tomb and Thirst emerges from three individuals, Kevin Wigginton, Steve Ross, and Dave Lutz (drums, bass, and guitar, respectively), working as one to find catharsis through violent sound. Formal elements of aggressive hardcore and extreme metal – grind, crust, doom – serve as an edifice over which improvisational, atonal noise cyclically climbs and retreats. Whether a song is in its end twenty seconds of blast beats and growling or twenty minutes of feedback and chanting, Tomb and Thirst seeks to confront its own meaning, and that of our species, in a continuum of unrelenting indifference.

Begun in 2011 ostensibly as a D-beat/grind band taking its influences from Lee Dorian-era Napalm Death, Discharge, and Terrorizer, Tomb and Thirst almost immediately began incorporating noise as well as psychedelic and melodic elements reminiscent of Man is the Bastard, Neurosis, His Hero is Gone and Voivod. This said, Tomb and Thirst is often referred to by its audiences as a sludge or doom band given its tendency to fall into slow, brutal passages recalling Corrupted, Thrones, and Godflesh. Still, those closest to the band, and the members themselves, can only refer it as heavy punk rock.

Wrath is a cycle frozen in time. Side A offers ten blistering and direct songs punctuated by splintering feedback and bludgeoning cadences. Side B, a single track, serves as counterpoint, combining found sound and noise to create a droning, hallucinogenic wash. Much like the band’s writing style and live shows, Tomb and Thirst takes performative abandon as seriously structural precision; deliberative stances on consonance/dissonance, sound/void, and restraint/release are made for each song, and from there, each are then allowed to evolve naturally over time so that no song remains static. In this way Dave, Kevin, and Steve derive some measure of purpose from their output, and suggest that the creative act is itself their message.